000 | 00721nam a2200241Ia 4500 | ||
---|---|---|---|
001 | 9005 | ||
003 | AVIT | ||
005 | 20211120081544.0 | ||
008 | 171005s2006 ||||||||||||||||| ||und|d | ||
020 | _cINR 200.00 | ||
024 |
_2[Excel file from AVIT] _a24533 _qserial no |
||
040 |
_aAVIT _cIN-KoLT |
||
100 |
_aNichols, David _eaut |
||
245 | 0 |
_aBrands And Gaming: Computer Gaming Phenomenon And Its Impact On Brands And Businesses _cNichols, David; Farrand, Tom; Rowley, Om; Avery, Matt |
|
250 | _a2006 | ||
260 |
_bMACMILLAN PUBLISHERS _c2006 |
||
650 | _aComputer Science | ||
653 | _abrands | ||
700 |
_aAvery, Matt _ectb |
||
700 |
_aFarrand, Tom _eaut |
||
700 |
_aRowley, Om _eaut |
||
942 |
_2dcc _cBK |
||
999 |
_c64713 _d64713 |